I seem to have stuffed this up somehow. The goal is to identify wether or not you can perform an action, referring to a bool value. If the value of CanDoAction is false, then it immediately ends the function, as there is nothing to do. However, if I put the bool to true, it does not print "Cats" in the output. Here's my script:
local player = game.Players.LocalPlayer local m = player:GetMouse() local CanDoAction = script.Action.CanDoAction.Value local ActionType = script.Action.ActionType.Value m.KeyDown:connect(function (key) if key == "q" then if not CanDoAction == true then return end print("Cats") end end)
Thanks in advance.