Everyone that wants to know, i'm using hopperbin becauxse im trying to make an executable that makes a tool
--the variables-- local larm = game.Workspace.DaffyNimm123["Left Arm"] local rarm = game.Workspace.DaffyNimm123["Right Arm"] local head = game.Workspace.DaffyNimm123["Head"] local rleg = game.Workspace.DaffyNimm123["Right Leg"] local lleg = game.Workspace.DaffyNimm123["Left Leg"] local torso = game.Workspace.DaffyNimm123["Torso"] local daft = game.Players.LocalPlayer local Handle = Instance.new("Part") local the_slice = Instance.new("Part") local the_point = Instance.new("Part") local toolmake = Instance.new("HopperBin",daft.Backpack) local me = game.Workspace.DaffyNimm123 --The parts and what makes it a tool-- toolmake.Name = "Grab and dab!" bin = toolmake print("Daffy's tool loaded") --color-- Handle.BrickColor = Vector3.new(0, 0, 0) the_slice.BrickColor = Vector3.new(227, 229, 232) the_point.BrockColor = Vector3.new(227, 229, 232) --s (like the grab and stuff)-- Handle.Position = me.RightHand Handle.Parent = toolmake