So i'm making a Christmas game, so it will be out by Christmas. This won't save for some reason, I am changing the values, and everything. Please help.
startCookies = 0 startMilk = 0 DataStore = game:GetService("DataStoreService") DsC = DataStore:GetDataStore("CookiesDataStore") DsM = DataStore:GetDataStore("MilkDataStore") game.Players.PlayerAdded:Connect(function(plr) local Folder = Instance.new("Folder") local CookiesValue = Instance.new("NumberValue") local MilkValue = Instance.new("NumberValue") MilkValue.Name = "Milk" CookiesValue.Name = "Cookies" Folder.Name = "Currency" Folder.Parent = plr CookiesValue.Parent = Folder MilkValue.Parent = Folder CookiesValue.Value = DsC:GetAsync(plr.UserId) or startCookies MilkValue.Value = DsM:GetAsync(plr.UserId) or startMilk CookiesValue.Changed:connect(function() DsC:SetAsync(plr.UserId, CookiesValue.Value) print(plr.UserId.."'s Value of"..CookiesValue.Value) end) MilkValue.Changed:connect(function() print(plr.UserId.."'s Value of"..MilkValue.Value) DsM:SetAsync(plr.Userid, MilkValue.Value) end) end)