So i'm trying to learn how to use lerp to have a part move to a certain location but the closer it gets the slower it gets and I want to know if there's a way to prevent that.
Script
game:GetService("RunService").Heartbeat:Connect(function(step) local position = script.Parent.dest.Value local speed = 5 local list = workspace.MoveAreas:GetChildren() for i = 1,#list do if list[i].Position == position then script.Parent.CFrame = script.Parent.CFrame:lerp(list[i].CFrame,step/speed) end end end)