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Should i use Meshes or Unions?

Asked by 6 years ago

i wanna Script a Medkit tool, but what would be better for the handle: Mesh or Union?
what are the differences?
which one decreases the performance?

:P

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meshes without a doubt IcyMizu 122 — 6y

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Answered by
Lugical 425 Moderation Voter
6 years ago
Edited 6 years ago

Honestly, it depends, but in your case, meshes would be best. But let’s break it down.

MESHES

Usually, MeshParts are fbx files created from other programs (such as blender), and can give you more detail and design than what you could do on ROBLOX. For a single mesh, the triangle cap is 5000, so your meshes can’t be too complex or set at the best render setting. However, they are useful in all sorts of projects, or when you need something a little more pretty.

UNIONS

Unions are usually a clump of parts you make on ROBLOX. With unions, they’re fused into one part, giving you an even transparency, no overlaps, and an overall material. However, as I said, these are made from ROBLOX parts, so complexity is harder generally.

All in all, MeshParts are great for complexity and can give you better looks, especially in tools, as you had said. Unions are also useful to stop overlapping parts in ROBLOX and give an even standard to a group of parts.

P.S. If you’re wondering on lag, they’re a pretty little amount, and the same level, unless you use them in excess.

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Answered by 6 years ago

A union is just a collection of parts, it generally smooths the parts out for you.

If you have blender, Meshes are way better. Meshes allow you to use third party designing applications to import model files, with a max of 3000 vertices I believe.

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