If the client is going to use the values, put them in the player, but if you don't want them to, then put it in ServerStorageRare_tendo3000— 5y
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In my opinion, it depends on the value you are storing. If you are storing data like currency, then I'd store it on a script, but if it's just something like their group name then in the player should be fine.Crazycat4360115— 5y
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Yeah - this type of thing is usually dependent upon your use case.SummerEquinox643— 5y