Scripting Helpers is winding down operations and is now read-only. More info→
Ad
Log in to vote
0

How can I get create an IntValue from a ModuleScript?

Asked by
J_98482 18
6 years ago

For the block of code below, the ultimate goal is to set up a global IntValue (aka a value that's uniform across all servers) that's incremented whenever a user clicks a part. Currently, I have this code in a ModuleScript in ServerStorage. For one reason or another though, it won't create the IntValue when the part is clicked. I don't believe there are any lua errors in it, as I ran it inside a regular Script, and didn't encounter any errors/issues. If someone could maybe point out what I'm not doing and/or doing incorrectly, I would greatly appreciate it.

This piece of code was made with the help of another SH user in another post, goodvines67. I can also give out more information about the script, if needed.

local clickDetector = game.Workspace.gameparts.clickpart.ClickDetector
local dsService = game:GetService("DataStoreService")
local winDS = dsService:GetDataStore("TimesClicked") 
local playerService = game:GetService("Players")

local timesClickedTable = {}

clickDetector.MouseClick:Connect(function(player)
    if timesClickedTable[player.UserId] then 
        timesClickedTable[player.UserId].Value = timesClickedTable[player.UserId].Value + 1
    else
        local intValueSetup = Instance.new("IntValue")
        intValueSetup.Name = "wins"
        intValueSetup.Value = 1
        timesClickedTable[player.UserId] = intValueSetup 
    end

end)

playerService.PlayerRemoving:Connect(function(player) 
    local pUserId = player.UserId
    if timesClickedTable[pUserId] then 
        winDS:IncrementAsync(pUserId, timesClickedTable[pUserId].Value) 
    end
end)

playerService.PlayerAdded:Connect(function(player) 
    while true do
        wait(50) 
        if timesClickedTable[player.UserId] then
            winDS:IncrementAsync(player.UserId, timesClickedTable[player.UserId].Value)
        end
    end
end)

0
Did you set the parent for the IntValue instance? Cousin_Potato 129 — 6y
0
I tried that, but might have done it incorrectly. I set the parent right after line 12, but it didn't seem to do anything, so I left it out of this version J_98482 18 — 6y

Answer this question