Answered by
6 years ago Edited 6 years ago
The Mouse.TargetFilter part was useless you can just do Mouse.Target.Name so your code should now be this.
01 | local player = game.Players.LocalPlayer |
02 | local mouse = player:GetMouse() |
07 | if mouse.Target ~ = nil and mouse.Target.Name = = "Cartridge" then |
08 | mtarget = mouse.Target.Name |
13 | mouse.Button 1 Down:connect(clickObj) |
16 | if down and mtarget then |
17 | local posX,posY,posZ = mouse.hit.X, mouse.hit.Y, mouse.hit.Z |
18 | mtarget.Position = Vector 3. new(posX,posY,posZ) |
23 | mouse.Move:connect(mouseMove) |
29 | mouse.Button 1 Up:connect(mouseDown) |