How do you make the "Fireball" in the script below move toward where the player's mouse is?
local tool = script.Parent tool.Activated:Connect(function() local fireball = Instance.new("Part") fireball.Parent = workspace fireball.Position = tool.Part.Position fireball.Shape = "Ball" fireball.Size = Vector3.new(1.5, 1.5, 1.5) fireball.Material = Enum.Material.Pebble local fire = Instance.new("Fire") fire.Parent = fireball end)