local gui = script:WaitForChild("ToolGiver") local toolButton = script:WaitForChild("Tool") local groupId = 2921053 local plr = game.Players.LocalPlayer local mouse = plr:GetMouse() local givingEvent = game.ReplicatedStorage:WaitForChild("GivePlayerTools") if plr:GetRankInGroup(groupId) < 0 then wait(1) script:Destroy() end mouse.Button1Down:Connect(function() local target = mouse.Target if mouse.target ~= nil and target.Parent:FindFirstChild("HumanoidRootPart") then local givingPlr = game.Players:GetPlayerFromCharacter(target.Parent) local tools = plr.Backpack:GetChildren() local currentGui = gui:Clone() local givingTools = {} local giveButton = currentGui:WaitForChild("MainFrame"):WaitForChild("Give") local replicatedFolder = Instance.new("Folder", game.ReplicatedStorage) if plr.PlayerGui:FindFirstChild("ToolGiver") then plr.PlayerGui:FindFirstChild("ToolGiver"):Destroy() end currentGui.MainFrame.Player.Text = givingPlr.Name currentGui.Parent = plr.PlayerGui for _, tool in pairs (tools) do local currentButton = toolButton:Clone() currentButton.Text = tool.Name currentButton.Parent = currentGui.MainFrame.Tools currentButton.MouseButton1Click:Connect(function() if currentButton.BackgroundTransparency == 0.3 then table.remove(givingTools, tool) currentButton.BackgroundTransparency = 0.8 else table.insert(givingTools, tool) currentButton.BackgroundTransparency = 0.3 end end) end giveButton.MouseButton1Click:Connect(function() currentGui:Destroy() for _, tool in pairs (givingTools) do tool.Parent = replicatedFolder end givingEvent:FireServer(replicatedFolder, givingPlr) end) end end)
When I press the Give button, it destroys the item, instead of giving it to the other player.``