I would like to be able to transfer leaderstats from one person to another. For example the person could be able to type in chat: /transfer coins(leaderstat value) H34E7R(the player they're sending it to) 1000(amount).
I will send my leaderstat script.
local currencyName = "Coins" local DataStore = game:GetService("DataStoreService"):GetDataStore("TestDataStore") game.Players.PlayerAdded:Connect(function(player) local folder = Instance.new("Folder") folder.Name = "leaderstats" folder.Parent = player local currency = Instance.new("IntValue") currency.Name = currencyName currency.Parent = folder local ID = currencyName.."-"..player.UserId local savedData = nil pcall(function() savedData = DataStore:GetAsync(ID) end) if savedData ~= nil then currency.Value = savedData print("data loaded") else currency.Value = 50 print("new player") end end) game.Players.PlayerRemoving:Connect(function(player) local ID = currencyName.."-"..player.UserId DataStore:SetAsync(ID,player.leaderstats[currencyName].Value) end) game:BindToClose(function() for i, player in pairs(game.Players:GetPlayers()) do if player then player:Kick("This game is shutting down") end end wait(5) end)