So This is Punching Animation Script i Press X if not a Stop Walking
local human = script.Parent:WaitForChild("Humanoid") local AttackArm = true local canattack = true game:GetService("UserInputService").InputBegan:connect(function(input, gamepor) if (input.KeyCode == Enum.KeyCode.X or input.KeyCode == Enum.KeyCode.ButtonY) and canattack then canattack = false script.RemoteEvent:FireServer(AttackArm) human:LoadAnimation(AttackArm and script.R or script.L):Play() wait(10) AttackArm = not AttackArm canattack = true end end)