local v = game.Workspace.AV
script.Parent.Touched:Connect(function()
wait()
if v.Value ~= 1 then
v.Value = 1
end
end)
That's the script, the value "v" is being changed by another script.
1
This isn't a loop? This checks if the value isn't 1 then it's going to change it to 1 when the part is touched. Include the other script or elaborate what you want it to do.xPolarium1388— 6y
0
You should use "if v.Value =< 1 then". It should work I think.XviperIink428— 6y
0
Oh my bad, this works when I touch it an object it changes the value, it works for the first 2 times and then it stops working but prints after “if v.Value ~= 1 then”.carlito123624— 6y