What could be the best way to make a real time movement of a bullet? Is it possible to use ray cast then use cframe to move the bullet along the line or would the best way to move a bullet in real time be using cframe and the touched event?
0
Use body velocity to propel the bulletUser#19524175— 5y
0
Body Velocity - and if you script it well, you can add bullet dropFirezoneGamez155— 5y
0
I’m currently using raycasting to cast a bullet as if it has physics. I divide the raycast into segments and position the bullet every heartbeat. BodyVelocitys can work but I’ve had issues with Touched event.xPolarium1388— 5y
0
“Best way” will be up to you by testing different methods.xPolarium1388— 5y