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What is the best way to make/move a bullet?

Asked by 5 years ago

What could be the best way to make a real time movement of a bullet? Is it possible to use ray cast then use cframe to move the bullet along the line or would the best way to move a bullet in real time be using cframe and the touched event?

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Use body velocity to propel the bullet User#19524 175 — 5y
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Body Velocity - and if you script it well, you can add bullet drop FirezoneGamez 155 — 5y
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I’m currently using raycasting to cast a bullet as if it has physics. I divide the raycast into segments and position the bullet every heartbeat. BodyVelocitys can work but I’ve had issues with Touched event. xPolarium 1388 — 5y
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“Best way” will be up to you by testing different methods. xPolarium 1388 — 5y

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