Cloning my player with this script makes my player, it clones the player on the same plane as the original.
CloneVarGlobal = game.ReplicatedStorage.CloneVarGlobal game.Players.PlayerAdded:connect(function(player) wait(1) local char = player.Character char.Archivable = true CharacterClone = player.Character:Clone() CharacterClone.Parent = game.ServerStorage CharacterClone.Animate:Destroy() CharacterClone.Parent = workspace CloneVarGlobal:Fire(CharacterClone) local Weld = Instance.new("Weld") CharacterClone.Torso.CFrame = player.Character.Torso.CFrame * CFrame.new(0,0,3) Weld.Part0 = player.Character.Torso Weld.C0 = player.Character.Torso.CFrame:inverse() Weld.Part1 = CharacterClone.Torso Weld.C1 = CharacterClone.Torso.CFrame:inverse() Weld.Parent = CharacterClone end)