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How to make the model moving with CFrames in the best way?

Asked by
kapipi12 133
5 years ago
Edited 5 years ago
seat = script.Parent
tram = script.Parent.Parent.Parent
local plr = game.Players.LocalPlayer

while wait() do
    if seat.Occupant == nil then
        --print("sitting")
        seat.Occupant.Parent.isDriving.Value = true
        --print (tram.Body.forward.Value)
        while tram.Body.forward.Value == true do
            --Here is script which moves the train but this one doesnt work
            -- Ah, and "we have scripted things like pressing w etc"
            script.Parent.Parent.CFrame = CFrame.new(script.Parent.Parent.CFrame + Vector3.new(0,0,1))
            wait()
        end

        while tram.backward.Value == true do
            wait()
        end
    end
    wait()
end


How to fix that CFrame moving script, is there any good way (it need to be moved with players of course)?

0
lerp greatneil80 2647 — 5y

1 answer

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2
Answered by 5 years ago
Edited 5 years ago

If you want to move a Model using CFrame you could use SetPrimaryPartCFrame(). Just make sure your Model has a PrimaryPart. Read more it about here

Another way you can move your Model is using the Function TranslateBy(), which uses Vector3. Read more about it here

1
"red more about it" greatneil80 2647 — 5y
0
Lol, thanks. MRbraveDragon 374 — 5y
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