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Sound.Stopped And Sound.DidLoop Does not work for some reason?

Asked by
LuaDLL 253 Moderation Voter
5 years ago

When i do this

Sound.DidLoop:Connect(function()
    Sound.TimePosition = 50
end)

Or

Sound.Stopped:Connect(function()
    Sound.TimePosition = 50
    Sound:Play()
end)

They do not do anything and it prints no errors?

0
DidLoop isn't a function. Starnamics 24 — 5y
0
Then what is it? LuaDLL 253 — 5y
0
@DevCadenator He's using it correctly. https://www.robloxdev.com/api-reference/event/Sound/DidLoop TheeDeathCaster 2368 — 5y

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