Hey there i really would like to know how to detect if the raycast has hit a ledge. I do know how to use raycasts by the way, but i just can't really find a way to detect a ledge. My plan here is on making a ledge grab script, i already made the "animation code" and all the other necessary stuff this is everything i need now.
(talking about this) https://imgur.com/rFnWbz5
(edit): I decided to give out some more information so there it is:
1.The ray comes out from the character's Head front/Face 2.I'm thinking about Ledge hanging and climbing only (probably i'll do ledge moving later) 3.This script is almost done, The only thing necessary is ledge detection
ty c: