Hello, I made a script where a Parachute Mesh gets welded to the HumanoidRootPart of a character, but the character is teleporting to the Parachute and not other way round. I have tried a few things but it's not working. This is the part of the script:
local Mesh = game.ServerStorage.Parachute:Clone() Mesh.Parent = player.Character local weld = Instance.new("Weld") weld.Part1 = player.Character.HumanoidRootPart weld.Part0 = Mesh weld.C0 = weld.C0 - Vector3.new(0,10,0) weld.Parent = Mesh
I already tried changing Part1 and Part0 it is not working.
Use Wait() after moving the part and then create the weld. The time may vary but that's how I fixed my problem with this.