local LocalPlayer = game:GetService("Players").LocalPlayer local Character = LocalPlayer.Character or LocalPlayer.CharacterAdded:wait() local Orb = game.ReplicatedStorage.Bee local orbclone = Orb:Clone() orbclone.Parent = game.Workspace Orb.Name = "Orb" local BodyPosition = Instance.new("BodyPosition", orbclone) while wait(0) do orbclone:SetPrimaryPartCFrame(Character.Head.CFrame:pointToWorldSpace(Vector3.new(2, 1, 0))) end
This script is supposed to make the pet follow the Character's Head when the Character joins the game, but the script right now just spawns the Pet in the part where it was last placed. When I mean when it was last placed, I mean the last place it was before it was moved to ReplecatedsStorage. And now when I run this script, I keep on getting the same error that is: Unable to cast Vector3 to CoordinateFrame. Anyone know how to fix?