Im trying to make a gun so i made this script (you dont need to read it lol):
local pistola = script.Parent local hole = game.StarterPack.Pistola.Hole local mouse = game.Players.LocalPlayer:GetMouse() -- Lista de Valores -- local ammo = 12 local maxAmmo = 64 local damage = 20 local headshotDamage = 50 local range = 100 -- impedir spamming -- local spam = false -- Disparo -- pistola.Activated:Connect(function() if spam == false then spam = true pistola.Handle.Disparo:Play() local bullet = Instance.new("Part") bullet.Size = Vector3.new(range,0.25,0.25) bullet.Position = hole.Position bullet.Transparency = 0.5 bullet.CanCollide = false bullet.Anchored = true bullet.Parent = game.Workspace wait(0.5) bullet:Destroy() spam = false end end)
But then i couldn't set the position so i asked another question at this website and i found out i have to use a ray so i ended up with this new script:
local pistola = script.Parent local hole = game.StarterPack.Pistola.Hole local mouse = game.Players.LocalPlayer:GetMouse() -- Lista de Valores -- local ammo = 12 local maxAmmo = 64 local damage = 20 local headshotDamage = 50 local range = 100 -- impedir spamming -- local spam = false -- Disparo -- pistola.Activated:Connect(function() if spam == false then spam = true pistola.Handle.Disparo:Play() local bullet = Instance.new("Part") local ray = Ray.new(hole.CFrame.Position, (mouse.Hit.Position - hole.CFrame.Position).Unit*number) bullet.Size = Vector3.new(range,0.25,0.25) bullet.Position = hole.Position bullet.Transparency = 0.5 bullet.CanCollide = false bullet.Anchored = true bullet.Parent = game.Workspace wait(0.5) bullet:Destroy() spam = false end end)
But it didn't work either so i went to watch some tutorials about making guns on roblox and i found out that they used raycasting too, so im trying to find out how to use my ray. Pls explain me how to use the ray and also a fix if you could. :D