local LocalPlayer = game:GetService("Players").LocalPlayer local Character = LocalPlayer.Character or LocalPlayer.CharacterAdded:wait() local Orb = Instance.new("Part", Character) Orb.Name = "Orb" Orb.Shape = Enum.PartType.Block Orb.CanCollide = false Orb.BrickColor = BrickColor.new("Really black") Orb.Material = Enum.Material.Neon Orb.Transparency = 0 Orb.Size = Vector3.new(1,1,1) Orb.TopSurface = Enum.SurfaceType.Smooth Orb.BottomSurface = Enum.SurfaceType.Smooth local BodyPosition = Instance.new("BodyPosition", Orb) while wait(0) do BodyPosition.Position = Character.Head.CFrame:pointToWorldSpace(Vector3.new(2, 1, 0)) end
Right now only a part follows me, how would I incorporate a model?