Hello!
I try to make a gravity script that enables gravity when you reach a certain height.
I have a part in the air that enables this function when a player touches this.
However this doesn't work.
I keep recieving the error:
19:21:48.959 - Workspace.Script:2: attempt to index a nil value
My script:
game.Workspace.GravityLine.Touched:Connect(function(hit) if hit.Parent:FindFirstChild("UpperTorso"):FindFirstChild("BodyForce") then hit.Parent:FindFirstChild("UpperTorso"):FindFirstChild("BodyForce").Force = Vector3.new(0,2000,0) else local bodyForce = Instance.new("BodyForce",hit.Parent:FindFirstChild("Uppertorso")) bodyForce.Force = Vector3.new(0,2000,0) end end)
Thanks for helping!
Kees
Found a solution thanks to @gulllet
game.Workspace.GravityLine.Touched:Connect(function(hit) local UT = hit.Parent:FindFirstChild("UpperTorso") if UT and UT:FindFirstChild("BodyForce") then UT:FindFirstChild("BodyForce").Force = Vector3.new(0,2000,0) print("Bodyforce updated") elseif hit.Parent:FindFirstChild("Humanoid")then local bodyForce = Instance.new("BodyForce") bodyForce.Parent = hit.Parent:FindFirstChild("UpperTorso") bodyForce.Force = Vector3.new(0,2000,0) print("BodyForce Added") print("GravityChanged") end end)