So if the weld is in the right arm then it should print something. I only want this for a ball
local tool = script.Parent local function rightGrip() if tool.Parent["Right Arm"]:FindFirstChild("RightGrip") ~= nil and tool.OnLeftHand.Value == false then local rightWeld = Instance.new("Weld",tool.Parent["Right Arm"]) rightWeld.c0 = tool.Handle rightWeld.c1 = tool.Parent["Right Arm"] return true and print("Weld is inside the right arm") else end end tool.Activated:Connect(rightGrip)