fireball.Velocity=head.CFrame.lookVector'98
fireball=Instance.new("Part", game.Workspace) fireball.BrickColor=BrickColor.new("Really Red") -- Brick Color inside. head = game.Workspace.head fireball.Velocity=head.CFrame.lookVector*98
It works but, The way it works is weird... Try it, if it dont work tell me what you wanted from it and Ill try my best.