I've been trying for a hour to re-spawn/re-load a character. Basically, I need the players to re-spawn at the new spawns, but I want to avoid just setting their health to 0 because the death animation will look tacky and unprofessional.
The script is really long so here is the small part I'm having trouble with.
Code:
game.Workspace.Lobby.LobbySpawns.Parent = game.ReplicatedStorage wait(1) game.ReplicatedStorage.MapSpawns.LavaIce.Parent = game.Workspace wait(0.1) -- Respawn/LoadChar on this line? wait(500)
When you want him to respawn, Do the line:
player = game.players[name] -- you need the player player:LoadCharacter()
Hope it helps!