I want to rotate a modul so i can use it for a character creator but i dont have the knowledge to do so.. here is where i clone it and place it but the char is facing in the wrong direction.
local object = game.Workspace.StarterCharacter local StartCharacter = object:Clone() StartCharacter.Parent = game.Workspace StartCharacter:SetPrimaryPartCFrame(CFrame.new(-204.946, -35.962, -1297.14)
)
To rotate a CFrame you multiply it like this
local object = game.Workspace.StarterCharacter local StartCharacter = object:Clone() StartCharacter.Parent = game.Workspace StartCharacter:SetPrimaryPartCFrame(CFrame.new(-204.946, -35.962, -1297.14)*CFrame.Angles(0,90/(180/math.pi),0))
that will rotate it 90 degrees in the Y axis, Cframe.Angles uses radians, and 1 radian is 180/pi, so to get 90 degrees in radians we just take 90 divided by (180/pi)