i wanted to make dummy looks at player's mouse
1 | mouse = game.Players.LocalPlayer:GetMouse() -- script i've put in StarterGui |
2 | Motor = workspace.Dummy.Torso [ "Right Shoulder" ] |
3 | mouse.Move:Connect( function () |
4 | Motor.C 0 = CFrame.new(Motor.C 0. Position, mouse.Hit.p) |
5 | end ) |
of course there is a dummy in workspace