like when player gets attacked by other players by sword ect, he screen get blurred but not the local PLAYER. like lest say you attack player and that players screen get blurred.
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Use a RemoteEvent to communicate between the client and server. In your case tell the server that you hit a player. The server will then tell the other client they were hit and the other client will do what it needs to.xPolarium1388— 5y
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how, and i am trying to make it that only the player who get hits by the local player with a sword sees it no on elsehelleric-3— 5y