My GUI basically has a bunch of tips, and it changes every 5 seconds, it works in studio, but when I join the game, it only displays TextLabel (the pre-set)... Why??
Here it is: (BTW no errors)
hints = {"Only Gems get saved", "This game is made by Oficcer_F", "Upgrade your base by donating your points to the upgrader! (In your base)", "You cannot use the invincible tool why having a flag", "You cannot pick up a flag while using the invincible tool", "Updates come every 2-3 days!", "The first base upgrade is a wall (100 Gems)", "The second base upgrade is a is a labyrinth and a stair, good for protection! (500 Gems)", "If the other team takes your teams flag, everyone looses anywhere from 10-15 points!", "If you steal a flag and deliver it too your base, you get anywhere from 70-100 points, and 14-17 points!", "If someone on you team steals the other teams flag and delivers it, everyone on the team gets anywhere from 10-25 points!", "Buy the invincibility tool for 100 R$" } while true do script.Parent.TextBox.Text = hints[math.random(1,#hints)] wait(5) end
You can't access players' PlayerGui using Server Scripts. Use a LocalScript instead