I was simply wondering: if you use remoteevents, do you need one for each task you deside to use remoteevents on, or does it work with just one?
might be a silly question.
Thats not a silly question, there can always be a way to do something someone doesn't know about!!
I do not think theres any way to use one RemoteEvent for multiple actions since there will always be all actions its being used for happening once the RemoteEvent has been fired.
Other than that, whats stopping you from using a new RemoteEvent for each of your things? Or was that just a Question in general?
Technically, you could use a single RemoteEvent for every single event on your game, as all they really do is tell the server/client to trigger a function, and parses variables into that function - however this would be horrible to code for. It's much neater and easier to have a separate RemoteEvent for each event you want to program for,