Hi, I made a script were when you click E, a lightning bolt appears in front of your character. The lightning bolt is a meshpart, and just recently I added lookVector to it.
But when I tried to summon a lightning bolt this error appeared
18:38:26.923 - ContextActionService: Unexpected error while invoking callback: Unable to assign property MeshId. Script write access is restricted
Is there anyway for me to fix it?
Here is my script:
local player = game.Players.LocalPlayer local character = player.CharacterAdded:Wait() local head = character:WaitForChild("Head") local Humanoid = character:WaitForChild("Humanoid") local torso = character.UpperTorso local mouse = player:GetMouse() local bodyparts = game.Players.LocalPlayer.Character:GetChildren() local Workspace = game.Workspace local God = player.PlayerGui.ChooseCharacter.God --BREAKLINE-- local function onKeyPress(actionName, userInputState, inputObject) if userInputState == Enum.UserInputState.Begin then if inputObject.KeyCode.Name =="Z" then if God.Value =="Zeus" then game:GetService("Chat"):Chat(player.Character.Head, "CHARIOT","Blue") print("Test Z") elseif God.Value =="Poseidon" then --SUMMON HORSE(POSEIDON)-- game:GetService("Chat"):Chat(player.Character.Head, "CHARIOT","Blue") end end if inputObject.KeyCode.Name =="T" then if God.Value =="Zeus" then game:GetService("Chat"):Chat(player.Character.Head, "MASTERBOLT!","Blue") local tool = game.Workspace.BetaBolt:Clone() character.Humanoid:EquipTool(tool) wait(5) tool:Destroy() elseif God.Value =="Poseidon" then --summon trident-- game:GetService("Chat"):Chat(player.Character.Head, "TRIDENT!","Blue") end end if inputObject.KeyCode.Name =="F" then if God.Value =="Zeus" then game:GetService("Chat"):Chat(player.Character.Head, "FEEL THE POWER OF A TRUE GOD!","Blue") Humanoid.HipHeight = 20 for _,body in pairs(bodyparts) do if body.Name == "RightHand" then body.BrickColor = BrickColor.new("Dark blue") end end local lightning = Instance.new("Part",Workspace) lightning.Shape = ("Cylinder") lightning.BrickColor = BrickColor.new("Institutional white") lightning.Transparency = 0.5 lightning.CanCollide = false lightning.Size = Vector3.new(2, 9, 5) wait(6) --end of power-- Humanoid.HipHeight = 1.35 end end if inputObject.KeyCode.Name =="Q" then if God.Value == "Zeus" then game:GetService("Chat"):Chat(player.Character.Head, "LIGHTNING DASH!","Blue") head.CFrame = head.CFrame * CFrame.new(0,0,-50) else print("FAIL LIGHTNING DASH") end end --THIS IS THE THUNDERBOLT PART WERE I NEED HELP-- if inputObject.KeyCode.Name =="E" then if God.Value == "Zeus" then game:GetService("Chat"):Chat(player.Character.Head, "THUNDER!","Blue") local damage = game.Workspace.Damage:Clone() local Thunder = Instance.new("Part") Thunder.Name = ("ThunderBolt") local mesh = Instance.new("MeshPart",Thunder) mesh.MeshId = "rbxassetid://978945957" mesh.TextureId = "rbxassetid://978945981" Thunder.Anchored = true mesh.CFrame.lookVector = character.CFrame.lookVector mesh.Scale = Vector3.new(5,20,15) damage.Position = Vector3.new(mouse.hit.x,mouse.hit.y,mouse.hit.z) damage.Parent = workspace Thunder.Position = Vector3.new(mouse.hit.x,mouse.hit.y,mouse.hit.z) Thunder.Parent = workspace wait(1) damage:Destroy() Thunder:Destroy() end if inputObject.KeyCode.name =="Z" then if God.Value =="Zeus" then game:GetService("Chat"):Chat(player.Character.Head, "EAGLE FLIGHT!","Blue") else end end end end end game:GetService("ContextActionService"):BindAction( "keyPress", onKeyPress, false, Enum.KeyCode.Q, Enum.KeyCode.E, Enum.KeyCode.F, Enum.KeyCode.T, Enum.KeyCode.Z )
The reason for this is because, as the error says, script write access is restricted. The MeshId
property is an fbx
file which is downloaded to the computer and then you set the MeshId
and stuff. It cannot be written because developers would have to access their player's files, which is a big security hazard. For this reason, MeshId
cannot be written from scripts. Though you can store the mesh somewhere and then clone it whenever you need it.
I tried to make thunderbolt, a clone and then set its lookVector to the players lookVector, but this error keeps on popping up.
20:06:31.402 - ContextActionService: Unexpected error while invoking callback: lookVector cannot be assigned to
Here is what I tried:
local Thunder = game.Workspace.ThunderBolt:Clone() Thunder.CFrame.lookVector = character.Head.CFrame.lookVector