When I'm using event PlayerRemoving Data is not saving.
local DataStore_Service = game:GetService("DataStoreService") local DS = DataStore_Service:GetDataStore("Hidden") game.Players.PlayerAdded:Connect(function(Player) local newFolder = Instance.new("Folder",game.ServerStorage) newFolder.Name = Player.Name local Money = Instance.new("IntValue",newFolder) Money.Name = "Money" Money.Value = DS:GetAsync("Key_"..Player.UserId) print("Data Loaded") end) game.Players.PlayerRemoving:Connect(function(Player) local getFolder = game.ServerStorage:FindFirstChild(Player.Name) DS:SetAsync("Key_"..Player.UserId,getFolder.Money.Value) print("Data Saved") end)