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BillboardGUI is scaling relatively to player's position, I want to disable it. How?

Asked by
NorteX_tv 101
5 years ago

Please watch this video to see what is the problem:

Long story short it gets bigger as player (or studio camera, doesn't matter) moves back it gets bigger. I don't want it. I want to be the same size all the time. If the size is let's say: 5, 5, 5 studs I want it 5,5,5 studs not 10,10,10 studs relatively to player's position.

I know I can set MaxDistance to a lower number, but that removes it if player is too far. I want it, just stable.

0
change the billboard's size as well as it's children's size to a scale and not an offset (Ex. {1,0},{1,0} ) Vulkarin 581 — 5y

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Answered by 5 years ago

The size of the BillboardGui & Frame/Image/TextLabel has an offset & a scale The scale is making sure of what size it needs to be compared to screen size and position of the player. Both my BillboardGui's & Frames has at least 1 in scale {1, 2},{1, 2} If I would like to change the lenght of height I would change the scale to a higher amount, or if it's too big, I would do negative numbers on the offset(Which is the 2nd number)

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Answered by 5 years ago

Billboard gui: making the gui 3d and look at you... Screen gui: making the gui stay on your screen at a fixed position... Surface gui: a gui that stays fixed to a part

Use surface gui instead of billboard gui and the problem will be solved

Accept answer if this worked

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What if I'm doing Overhead GUIs? I don't want it only 1 face e.g. only east sidd NorteX_tv 101 — 5y
1
Then add more billboard gui's to all corners :} greatneil80 2647 — 5y
1
Or position the part to the players direction greatneil80 2647 — 5y

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