Please watch this video to see what is the problem:
Long story short it gets bigger as player (or studio camera, doesn't matter) moves back it gets bigger. I don't want it. I want to be the same size all the time. If the size is let's say: 5, 5, 5 studs I want it 5,5,5 studs not 10,10,10 studs relatively to player's position.
I know I can set MaxDistance to a lower number, but that removes it if player is too far. I want it, just stable.
The size of the BillboardGui & Frame/Image/TextLabel has an offset
& a scale
The scale is making sure of what size it needs to be compared to screen size and position of the player.
Both my BillboardGui's & Frames has at least 1 in scale {1, 2},{1, 2}
If I would like to change the lenght of height I would change the scale to a higher amount, or if it's too big, I would do negative numbers on the offset(Which is the 2nd number)
Billboard gui: making the gui 3d and look at you... Screen gui: making the gui stay on your screen at a fixed position... Surface gui: a gui that stays fixed to a part
Use surface gui instead of billboard gui and the problem will be solved
Accept answer if this worked