I am working on a project for someone and they asked me to script a command where a certain rank person can say :assist and a higher rank person will be teleported to them(in game of course). At first I thought I would just use the CFrame of the player that I am teleporting to and add a certain amount to the y. However, I thought about ceilings and realized my idea was not so great after all. Is there any way I can check around a player for an empty space to spawn in. Note: I am asking for a method not a script. Thanks!
Maybe you can use a script that will make you go threw the surrounding objects....Maybe find on YouTube? Note: Dont use AlvinBlox, people told me he's bad.
use rays and :FindPartOnRay(Ray) to calculate how big an area is then tp or disable player to player collision and do :SetPrimaryPartCFrame(Teleportingtoplayersprimarypart.CFrame)