local cam = game.Workspace.CurrentCamera
cam.CameraType = "Scriptable"
cam.CoordinateFrame = CFrame.new(Vector3.new(-5,18,18), game.Workspace.FollowMe:GetModelCFrame().p)
a = 0
repeat
cam.CoordinateFrame = cam.CoordinateFrame+Vector3.new(.7,0,0)
wait(.01)
a = a+.7
until a == 14.7
I've tried different methods, but same results. I've done this with if statement, while statement, and repeat. It does the same thing every time, it never stops moving. ("It", being the camera) Some help? I never want it to return to the player