It seems so simple im not sure whats going wrong here, no errors or anything.
local id = 103728213 local tool = game.ServerStorage.Guns.Gamepass["MP40"] game.Players.PlayerAdded:connect(function(player) if game:GetService("GamePassService"):PlayerHasPass(player, id) then tool:clone().Parent = player.Backpack tool:clone().Parent = player.StarterGear else end end)
local id = 103728213 local tool = game.ServerStorage.Guns.Gamepass["MP40"] game.Players.PlayerAdded:connect(function(player) if game:GetService("GamePassService"):PlayerHasPass(player, id) then local clonedtool = tool:Clone() clonedtool.Parent = player.Character.Backpack -- if backpack is in local player's model local clonedtool = tool:Clone() -- if you want to clone it twice clonedtool.Parent = Player.StarterGear else end end)