local Data = game:GetService("DataStoreService"):GetDataStore("Inventory")
What does the :GetDataStore("Inventory") part of this even do?
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I think of it as a storage that holds specific dataawesomeipod607— 5y
0
so that means i can make different data stores for inventory, stats, etc by just changing the ''inventory'' part to the thing you are trying to datastore?LordOfWatermelons27— 5y