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[SOLVED] How to get the normal of a mouse hit?
Asked by
Griffi0n
315
5
years ago
Edited
5 years ago
3rd return value of
workspace:FindPartOnRay()
0
Wdym by getting the Normal of a mouse hit?
mixgingengerina10
223
— 5y
0
get the normal vector from mouse.hit or a ray casting from mouse.lookVector
Griffi0n
315
— 5y
0
local unitRayDirection = mouse.UnitRay.Direction local mouseHitDirection = mouse.Hit.lookVector ??
mixgingengerina10
223
— 5y
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