(I hope I am doing this correctly) EDIT: Adjusted the script per below specificiations:
wait(1) local scrollingframe=script.Parent local user=game.Players.LocalPlayer repeat wait() until user.Character local char=user.Character local humanoid=char:WaitForChild("Humanoid") local anim function playanim(id) if char and humanoid then local id="rbxassetid://"..tonumber(id) local oldanim=char:FindFirstChild("LocalAnimation") if anim then anim:Stop() end if oldanim then if oldanim.AnimationId==id then oldanim:Destroy() return end oldanim:Destroy() end local animation=Instance.new("Animation",char) animation.Name="LocalAnimation" animation.AnimationId=id anim=humanoid:LoadAnimation(animation) anim:Play() end end local b1=scrollingframe.Button1 b1.MouseButton1Down:Connect(function() playanim(b1.AnimID.Value) end) local b2=scrollingframe.Button2 b2.MouseButton1Down:Connect(function() playanim(b2.AnimID.Value) end) local b3=scrollingframe.Button3 b3.MouseButton1Down:Connect(function() playanim(b3.AnimID.Value) end)
Was not sure about line 08 - Did I do that correctly? The script still works in TEST & SIMULATION mode, But Not Production.
I am still receiving the same issues as before. I am including the output error I get also:
21:26:07 -- Animation "https://www.roblox.com//asset/?id=2321417178&serverplaceid=2333799309" failed to load in "Workspace.Bella_Boopy.LocalAnimation.AnimationId": Animation failed to load 21:26:07 -- Animation "https://www.roblox.com//asset/?id=2318049345&serverplaceid=2333799309" failed to load in "Workspace.Bella_Boopy.LocalAnimation.AnimationId": Animation failed to load 21:26:08 -- Animation "https://www.roblox.com//asset/?id=2318051149&serverplaceid=2333799309" failed to load in "Workspace.Bella_Boopy.LocalAnimation.AnimationId": Animation failed to load
Which is same as before. The errors appear i game when I click the buttons on the GUI, So I feel like that means they are communicating, just not having the desired affect.
Thanks Again! Any/All help is appreciated.
Thanks!