So, I want to make a part disappear or be eliminated from the game world. Which do I use, destroy or adding to game.debris? Please respond.
The Debris
service is usually used when you want an instance to be removed from the game after a set period of time. This is usually in cases like shooting a projectile or when you have any instance that has a specific lifetime.
If your part does not have a set lifetime, and instead you would like for the part to be removed upon a certain event triggering, or anything otherwise then feel free to use :Destroy().
Also note that Debris
does not error if the object is already destroyed when it tries to remove the object, however :Destroy()
does.
Hope this helps! :)