I've been trying to make this script work but no luck so far.
player = game.Player.LocalPlayer local character = player.Character MeshInsert = Instance.new("SpecialMesh", character.HumanoidRootPart)
The second argument of Instance.new() is deprecated, which means you shouldn't use it anymore, and HumanoidRootPart has a transparency of 1, meaning you can't see it. Even with a mesh, I would suggest using Torso (R6) instaid of HumanoidRootPart. If your game is R15, just change the UpperTorso and LowerTorso mesh as they already are MeshParts.
-----------------------------------------------------------------------R6 player = game.Player.LocalPlayer local character = player.Character MeshInsert = Instance.new("SpecialMesh") MeshInsert.Parent = character.Torso MeshInsert.MeshId = "" --your mesh id MeshInsert.TextureId = "" --your mesh texture id -----------------------------------------------------------------------R15 player = game.Player.LocalPlayer local character = player.Character local Torso = character.UpperTorso Torso.MeshId = "" --your (first) mesh id Torso.TextureID = "" --your (first) mesh texture id local Torso = character.LowerTorso Torso.MeshId = "" --your (second) mesh id Torso.TextureID = "" --your (second) mesh texture id
And if you NEED to use HumanoidRootPart, here you go:
player = game.Player.LocalPlayer local character = player.Character MeshInsert = Instance.new("SpecialMesh") MeshInsert.Parent = character.HumanoidRootPart MeshInsert.MeshId = "" --your mesh id MeshInsert.TextureId = "" --your mesh texture id character.HumanoidRootPart.Transparency = 0 --make sure the Torso (R6) or UpperTorso & LowerTorso (R15) are invisible by making thier transparency 1, otherwise it would look kinda wierd.
I hope this helped you!
FE SERVER SCRIPT EDITION:
game.Players.PlayerAdded:Connect(function(plr) repeat wait() until game.Workspace:FindFirstChild(plr) local character = game.Workspace:FindFirstChild(plr) --from here the rest of the code is the same MeshInsert = Instance.new("SpecialMesh") MeshInsert.Parent = character.HumanoidRootPart MeshInsert.MeshId = "" --your mesh id MeshInsert.TextureId = "" --your mesh texture id character.HumanoidRootPart.Transparency = 0 --make sure the Torso (R6) or UpperTorso & LowerTorso (R15) are invisible by making thier transparency 1, otherwise it would look kinda wierd. end) --don't forget this end!