How should I tween a humanoid, so that it comes from the ground? I tried CFrame, but everytime I unanchored the HumanoidRootPart, the humanoid just fell down. TweenService doesn't even work.
Can you try and explain more what you are doing and why you have to anchor the HumanoidRootPart in the first place? Also be more specific when you are explaining your trouble because in roblox you currently can't move a humanoid (unless you are talking about a humanoid as the player itself and not the "humanoid" inside of the model) but you can move the parts inside the model.yellp1193— 6y
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In the game "Zombie Attack!", the zombies come from the ground. I am trying to do the same. I think I already figured it out by using animations. The problem is, after the animation ends, the zombie does not walk for a few seconds, he just stays there.Francisl4d457— 6y