I want to make a game where it teleports everybody in the server to the game place. I got that done with ReserveServe, but it's the CustomLoadingScreen that isn't working. Can anybody help?
Initialize teleport script:
while true do print("success") wait() repeat wait() until game.Players.NumPlayers >= 1 wait(25) local PlayerGui = game.Players.LocalPlayer:WaitForChild("PlayerGui") PlayerGui:SetTopbarTransparency(0) local screen = Instance.new("ScreenGui") screen.Parent = PlayerGui local frame = Instance.new("Frame") frame.Size = UDim2.new(0,100000,0,100000) frame.FontSize = Enum.FontSizeSize18 frame.BackgroundColor3 = Color3.new(0,0,0) frame.Parent = screen spawn(function() for i = 50, 0, -1 do frame.BackgroundTransparency = i/50 wait() end end) local TeleportService = game:GetService("TeleportService") local destinationPlaceId = 2163624217 local reservationCode = TeleportService:ReserveServer(destinationPlaceId) local players = game:GetService("Players"):GetPlayers() TeleportService:TeleportToPrivateServer(destinationPlaceId, reservationCode, players) end
Receive teleport script:
game:GetService("TeleportService").LocalPlayerArrivedFromTeleport:connect(function(customLoadingScreen, data) spawn(function() local PlayerGui = game.Players.LocalPlayer:WaitForChild("PlayerGui") PlayerGui:SetTopbarTransparency(0) end) local loadingGuiScript loadingGuiScript.Disabled = false loadingGuiScript.Parent = customLoadingScreen wait(5) customLoadingScreen:Destroy() end)
I used most of it from the wiki page.