So my game creates a lot of parts in the game and when I use destroy() to remove it the memory goes up a little every time and the server gets extremely laggy. Anything I can do to fix this?
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We need to see the code to be able to help youPropzFx27— 5y
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uhh im literally just using :Destroy() on a server script and that makes the memory increasesonuka24— 5y