01 | local model = game.Workspace.Part |
02 |
03 | game.Players.PlayerAdded:connect( function (plr) |
04 |
05 | model.Touched:Connect( function (hit) |
06 | if plr:GetRankInGroup( 3611738 ) = = 10 then |
07 | while wait( 5 ) do |
08 | plr.leaderstats [ "Points" ] .Value = plr.leaderstats [ "Points" ] .Value + 1 |
09 | end |
10 | end |
11 | end ) |
12 | end ) |