heres the script when the health is lower then the lowamt (low amount) then the frsme should be visible and the sound should play
local play = game.Players.LocalPlayer local lowamt = 35 --play.Character.Humanoid.Health.Changed:Connect(function() if play.Character.Humanoid.Health <= lowamt then script.Parent:Play() script.Parent.Parent.lowgui.lowhealthframe.Visible = true end --end)
but its not happening?
here
local play = game.Players.LocalPlayer local lowamt = 35 play.Character.Humanoid.Changed:Connect(function() if play.Character.Humanoid.Health <= lowamt then script.Parent:Play() script.Parent.Parent.lowgui.lowhealthframe.Visible = true end end)