So i have a localscript wich fires a server script in workspace.(local script is in player,the server script is in workspace) So all the server script does is create a clone of a part from ReplicatedStorage and set its position, and creates a bodyVelocity so it whould fly. The thing is, this works in test, but not in server test or when i uploaded it. The code is not posted, because I don't have the code handy, but i don't thing it's a code error, it dosen't output any errors. The game is FE, but that is why i use a server script in the first place. Any help is appreciated, thanks!