I have a loading asset intro and if someone resets during the intro, it breaks the game. That's why I disabled resetting during the intro with this script but it let's you reset after the intro is done. But after a player dies, the script runs again and I can't figure out how to fix this. Something about when player joins or somethin. Please help.
local StarterGui = game:GetService('StarterGui') wait() StarterGui:SetCore("ResetButtonCallback", false) wait(5) StarterGui:SetCore("ResetButtonCallback", true)