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How do i change the arm angles from the character when a tool is equipped?

Asked by 5 years ago
Edited 5 years ago

I tried this

tool.Equipped:Connect(function(mouse)
    local RightShoulder = plr.Character.RightUpperArm
    local LeftShoulder = plr.Character.LeftUpperArm
    RightShoulder.C0 = RightShoulder.C0 * CFrame.Angles(0,0.6,0)
    LeftShoulder.C0 = LeftShoulder.C0 * CFrame.Angles(0,-5,0)
end)

but it only says that C0 is no valid member of meshpart

0
Because you have to look inside the character. It's inside the UpperTorso or something not sure though User#19524 175 — 5y

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